After returning to town to report my success back to Puthor I herd yet another voice calling out to me. I followed that voice to a rather cute looking Cat-Girl named Perome who asked me to get some herbs for her grandfather and beetle carapaces to help make her stronger, though I'm not entirely sure how. I'm beginning to feel like some errand
We managed to find him pretty easily in the ruins Perome described to me. I handed him the carapaces and when I told him it was Perome who asked me to bring them to him he seemed a bit disappointed she didn't do it herself but handed me a key and asked me to give it to her. Euphemiya and I decided to head back to town so I could give Perome the herbs and key and when I gave them to her she thanked me dearly for the herbs but seemed rather distraught by the key which she called the Spellin Key and told me to destroy the evil that resided in the box. I was rather nervous by the way Perome was talking about the box but Euphemiya helped calm me down and we went looking for this evil box together.
We walked for what seemed like hours before we finally found the ruins Perome mentioned hidden inside the woods. Immediately upon entering the ruins we felt an evil presence which we nervously followed and found an ominous looking box at the source. I pulled out the key which seemed to glimmer in the presence of the box then knelt down to unlock the box, but before lowing myself to the level I was wanting the key flew out of my hand and into the lock on the box which caused me to jump back. The box slowly opened and out shot evil, that's the only way I can think to describe it, just pure evil in a humanoid form which immediately attacked us. We flung fireball after fireball after fireball while running around trying not to get hit until it finally fell apart and then vanished, and with it vanished the evil we've been feeling since entering the ruins. I turned to Euphemiya and asked while breathing heavy, "Is that it? Is it dead?" which she replied to with, "I -- I think so." We decided to find a safe place in the ruins to sleep and then make the journey back to town to tell Perome our success in the morning.
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